Using Infographics in the Classroom

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Infographics

In my own classroom, the use of infographics has been a valuable tool to teach not only visual literacy, but graphic design. Our society is a visual one and students need to be prepared to not only interpret the meaning of visuals presented to them but to present their own visual stories back to others. Many already do this in some capacity on sites like Instagram, YouTube and Snapchat. Of course, creating an infographic does go beyond taking a selfie, requiring students to think very critically. Above are some infographics of mine that I’ve shared with students.

What is an infographic?

I tell my students that infographics (informative graphics) are a way to convey information to an audience in a simple, engaging way. I tell them that it is a way of storytelling. I tell them that it counters the notion, often seen in writing, that longer is better. I tell them that synthesis is truly the challenge here. The key to a successful infographic is a finished product that looks deceptively simple.

How do you use them in your teaching?

Each time I’ve presented this idea, I’ve been surprised by how many student haven’t heard the term infographic. They are, however, familiar with similar images in nonfiction books from their childhood. Students are often surprised by how much they can “read” from a visual image, as well as how quickly they can identify the  relationships present, such as in flowcharts and cycles, etc. I often begin by showing students some examples and asking them to identify key elements. This is an important first step to pave the way for students to create their own. Infographics can be used as a creative alternative to a typical project or even writing assignment. Students can share them in a printed form or with each other online. In the examples below, my students use infographics to share elements of symbolism from novels they had recently read.

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How do you make an infographic and not just a poster?

  • Get out of the habit of “go find and stick up” (Images are not stickers to place without thorough consideration.)

  • Viewer should be able to understand relationships at first glance (cross language barriers perhaps)

  • Overall imagery should be thematic or symbolic

  • Not just be content, but an analysis of this information

  • Does your infographic…tell a story? persuade? present an argument?

  • Consider the overall text structure (compare & contrast, sequence, cause & effect, etc.)

 

What tools do you use to create infographic?

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There are many, many online tools available that can make this process easy and fun for students. Some examples are shown above. Please note that some of these tools have both free and paid versions with varying customization options. Be warned that “go find and stick up” is tempting with these tools. Additionally, by no means is a fancy tool necessary to create such a visual image. A simple tool like Google Slides, Powerpoint or even pen and paper can work just as well!

ISTE Student 3: Digital Independence in the Classroom

Choice can have a significant impact on student learning. It maintains engagement and drives a desire for inquiry. O’Connor and Sharkey (2013) shared in “Establishing Twenty-First-Century Information Fluency” that the performance of students is at its peak when learning is individualized (p. 35). However, in offering student choice of technology, one of my challenges as an educator has been challenging students who tend to repeatedly gravitate towards the same digital tools. My direct instruction has encouraged students to use various new tools, however this approach is seemingly unsustainable. Instead, students can be guided to find their own digital tools, as outlined in ISTE 3, which is the focus this week’s post. I also encourage you to check out past two posts, exploring ISTE 1 and 2. ISTE 3 states that students should be able to evaluate and select digital tools based on the appropriateness to specific tasks. This shift towards individualized and student-driven learning is reiterated in 21st century skills, which states that a students should be able to judge the effectiveness and impact of various technologies. The Common Core Standards also outline that students should be able to critically navigate and evaluate media. This type of information fluency is a key component of cultivating early adopters of innovative technologies.

As educators we can “innovate pedagogically to help students develop a high level of aptitude to interact fluently with both information and technology” (O’Connor, L., & Sharkey, J., 2013, p. 33). Our ability to innovate might at times be aided by the digital tools we chose to implement. Unfortunately, I have often assumed that quality instruction requires the mastery of digital tools prior to sharing it with my students. While technological aptitude is a necessary part of being an educator, innovation in the classroom comes in the form of allowing student-driven evaluation and choice (Dooley, 1999, p.38). A student’s ability to discriminate between useful and useless resources is also a necessary career skill. And, as Bates (n.d.) writes about in Teaching in the Digital Age, learning by doing allows for reflection, understanding, and experience. We need to give students the opportunity to practice these decision-making skills.

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